Showing posts with label not sculpted. Show all posts
Showing posts with label not sculpted. Show all posts
Monday, 3 February 2014
Sunday, 20 October 2013
Interesting normal map technique
Interesting technique! My computer cant handle Blender in sculpt mode for any useful amount of polygons so this technique looks like it'll be useful for one of my projects.
It looks especially useful for making stylised normal maps which is perfect for what I want to do.
It looks especially useful for making stylised normal maps which is perfect for what I want to do.
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