Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts
Sunday, 7 September 2014
Witalore:Dreamtime cinematic teaser trailer!
Labels:
animation,
blender 3D,
character animation,
cinematic,
dreamtime,
druid,
druid gameworks,
druidgameworks,
engine,
fantasy,
kickstarter,
ue4,
unreal engine,
unreal engine 4,
videos,
wintanlore,
work in progress
Tuesday, 2 September 2014
Elk animation
Here's a video of some animation tests for the game Witanlore: Dreamtime
Labels:
animation,
animations,
blender,
blender3d,
character animation,
character development,
dreamtime,
druid,
druid gameworks,
druidgameworks,
render,
turntable,
unreal engine,
wintanlore,
witanlore,
work in progress
Thursday, 3 October 2013
Lester Animation Project
I'm currently playing around with my rat character with the goal of making a short animation with it.
This is just a WIP shot from the viewport. I will post something more interesting soon. I am experimenting with different looks for the final look of the animation. To do this I will be doing some renders of various poses of the character along with props.
Soon I will also post some (bad) story board of various shot ideas along with some plot stuff.
Anyhow. More to come.
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