Showing posts with label blender3d. Show all posts
Showing posts with label blender3d. Show all posts

Tuesday, 2 September 2014

Elk animation

Here's a video of some animation tests for the game Witanlore: Dreamtime


Saturday, 1 March 2014

Ursa Cub update

Here's an update to the Dota2 courier I've been working on. This is the high-res model which will be sculpted on to add more detail and then baked into the normal map. I also created on of the three Fat Birds that will be holding him in the air for the flying version.

See more on my Polycount thread


Tuesday, 7 January 2014

Dota2 Weapon Model

My friend asked me to produce the texture for his first Dota2 item. Naturally I accepted. 

I decided I would use the Blender painting tools exclusively as I wanted to try out a new workflow.

With a Wacom tablet, Blender's texture painting tools are simple and surprisingly fun to use. The following pictures are work in progress.