My first Cycles render! Textures are procedural (same material as in my previous post) and it all renders fairly quickly with one large light to light the background plane and 3 more light planes to produce the reflections and add some sky light.
Some basic noise reduction was applied afterwards to clean up the image and the bokeh blur was simply a tick box in the render settings (interesting feature!).
Hope you like.
Some basic noise reduction was applied afterwards to clean up the image and the bokeh blur was simply a tick box in the render settings (interesting feature!).
Hope you like.
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